Train Wars 2 Fight! Super Robot Lifeform Transformers comic Swerve was present on Cybertron after the various Trainbots and inter-dimensional warriors defeated The Fallen. He survived the explosion unscathed by again ending up stomped into the ground. Swerve put on a bomb belt and let himself get trampled by Trypticon once more, at which point he detonated the explosives right on the weak spot, stunning Trypticon and allowing Metroplex to defeat him. Given Swerve's achievement, Alpha Trion brought him to the Legends World to help defeat a revived Trypticon. 2015's Swerve Eventually, Swerve and Tailgate successfully defeated Trypticon LG-43 Trypticon Project Chapter by exploiting a weak spot they discovered on the sole of his foot. The Mini-Con then displayed the usefulness of his My First Blaster mode by having Swerve attack Trypticon with it, but unfortunately his helpful advice on where to aim only served to let the Decepticon dodge their blasts anyway. When Swerve shrugged aside a similar question about his marksmanship, however, claiming it wasn't important if he hit or not, Phaser protested. Rattrap swooned at how cool his answers were. Rattrap then asked Swerve about why he barely appeared in the original cartoon and why his name wasn't Werve anymore, to which he grinned and responded that stuff like attention and names weren't important to him: as long as he got his work done, he didn't care about being noticed or what people called him. He and Tailgate then introduced Rattrap to their Mini-Con allies, Phaser and Groundshaker, explaining that even though they were tiny, they were still valuable allies. Swerve responded that size had nothing to do with it, claiming that as long as you've got guts and smarts, you can win against anyone. As he was being dug up by Tailgate, the two Minibots were questioned by the Rattrap of another universe as to why they'd even taken on such a huge enemy. In 2015, Tailgate and Swerve fought Trypticon in a battle that went poorly, with Tailgate being easily kicked aside and Swerve stomped into the ground. Now if only Prime could get him to not get easily distracted when receiving his orders too. He's almost always in need of some repairs, major or minor, because of it. Unfortunately, this generally leaves him just as distracted from any other tasks at hand and just as accident-prone as ever. When he gets caught up in a problem, he becomes almost laser-like in focus and intensity, going on quest after quest, both major and minor. Despite this, he's quite intelligent and skilled as a metallurgist, analysing the properties of a material with unique sensors in his hands. He is, however, also a menace to everyone within range of a gun in his hand - including himself - given his legendarily bad aim, as well as to anyone driving nearby because he's so easily distracted by just about anything that catches his attention. but it'll always be with a smile, a laugh, and an epic level quip, making him a good bartender. The little fellow may get on their nerves. Swerve has a sense of fun and even whimsy that stands out from your run of the mill Autobots fairly dramatically, but this constant running commentary stems at least partially from Swerve's low self-esteem, a coping mechanism that helps to cover up some of his own insecurities. So would outgoing, enthusiastic, upbeat, joyfully irreverent, flippant, sarcastic, wise ass, troll, or "total pain in the aft", depending on which side of his weapons-grade mouth you happen to fall on and how long you've been listening to him use it. Gregarious would be a good word to describe Swerve.
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